![]() The assumption was that the firm was trying to protect its games from negative reviews, yet all of the above titles received Metacritic scores in the mid to late-80s. The question that many were asking at the time was: why? It seemed like an unusually anti-consumer move for Bethesda, as it forced gamers to take a gamble on the quality of the releases. The policy began with Doom, and has since been adopted for Skyrim Special Edition, Dishonored 2 and Prey. ![]() ![]() The publisher wrote: "we want everyone, including those in the media, to experience our games at the same time." It decided that it wouldn't let critics have pre-release copies of its titles until a day before the game goes live. Last year, Bethesda launched a new reviews policy for its games.
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